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Creating a Scalable VR Testing Environment

Author(s) Komal Jasani
Country United States
Abstract Virtual Reality (VR) technology has widespread adoption across industries, from gaming and training simulations to healthcare and industrial design. However, creating scalable VR testing environments remains challenging due to hardware limitations, software compatibility, and resource-intensive processes. This paper explores methodologies for designing and implementing scalable VR testing environments that optimize computational efficiency, enhance reproducibility, and support large-scale user testing. We discuss cloud-based VR simulations, distributed rendering techniques, and automation frameworks that facilitate robust testing across diverse VR applications. Additionally, we highlight the role of artificial intelligence (AI) in streamlining test case generation and performance evaluation. By addressing scalability constraints, our proposed approach aims to provide a flexible and cost-effective VR testing framework that accelerates development cycles and ensures high-quality user experiences.
Keywords Scalable VR Testing, Virtual Reality Simulation, Automated VR Testing, Cloud-Based VR Environments
Field Engineering
Published In Volume 5, Issue 1, January 2024
Published On 2024-01-08
Cite This Creating a Scalable VR Testing Environment - Komal Jasani - IJLRP Volume 5, Issue 1, January 2024. DOI 10.5281/zenodo.14982309
DOI https://doi.org/10.5281/zenodo.14982309
Short DOI https://doi.org/g86864

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