
International Journal of Leading Research Publication
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Volume 6 Issue 4
April 2025
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Building World Class Gaming Centered Digital Storefronts
Author(s) | Anand Ganesh |
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Country | United States |
Abstract | The number of mobile gamers is on the rise with the widespread availability of smartphones, and this has a significant effect on the gaming industry as a whole [1]. Relatively new publishers have made their name in the industry that is expected to reach 100 billion dollars in 2025 [2]. With changing laws around the world to open up the current monopolistic ecosystem [3] and the rise of newer players in the gaming industry, the need to have a state-of-the-art gaming digital storefront is an essential part of every new gaming organization. This paper presents design guidelines into the creation of a thriving gaming digital storefront - what it takes to get there, how does one measure their progress, and some goals and non-goals of this endeavor. |
Keywords | Gaming e-commerce, Digital storefronts, Gaming online store |
Field | Engineering |
Published In | Volume 5, Issue 12, December 2024 |
Published On | 2024-12-04 |
Cite This | Building World Class Gaming Centered Digital Storefronts - Anand Ganesh - IJLRP Volume 5, Issue 12, December 2024. DOI 10.5281/zenodo.14646485 |
DOI | https://doi.org/10.5281/zenodo.14646485 |
Short DOI | https://doi.org/g8zrw3 |
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IJLRP DOI prefix is
10.70528/IJLRP
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